WORMS WORLD PARTY DEMO
SUPPLEMENTARY DOCUMENTATION
12th July 2001

REDISTRIBUTION OF THIS DEMO:
Team17 Software Ltd permits authority to redistribute this demo on a non-profit basis and also providing that the original file structure remains intact and unchanged.

Worms World Party and WWP
Copyright © 2000, 2001 Team17 Software Ltd
All rights reserved
Marketing / Distribution by Titus Software

Worms World Party official web site at http://wwp.team17.com
Worms World Party automated email FAQ at wwpts@team17.com 

Note: All web site and email support documents are in English language only

All Trademarks / Registered Trademarks comprised within this document are fully acknowledged

CONTENTS

1.0	General Issues
1.1	Demo Introduction
1.2	Installation
1.3	Full Version PC CD-ROM Features

2.0	DirectX Issues
2.1	DirectX Introduction
2.2	DirectX Installation
2.3	DX Diagnostics
2.4	DirectDraw
2.5	DirectSound
2.6	DirectInput

1.0	General Issues

1.1	Demo Introduction

Welcome to Worms World Party Demo 
Thank you for sampling this feature restricted Worms World Party (WWP) Demo from Team17 Software Ltd and Titus Software. This demo highlights just a small number of the features and possibilities available within the full game. It is recommended that you read this document fully to get the most recent information about key issues related to running WWP Demo. This will enable you to get the maximum enjoyment from the game and ensure that you have trouble-free play.

If there's a particular item that isn't covered and you need further help, if possible, please try browsing our web site initially for further information prior to emailing or contacting us directly.

Note: WWP utilises DirectX 7 and is not compatible with Windows NT.

Worms World Party Demo Features

Single Player
Quickstart Game allows HUMAN against CPU team games limited to a selection of 2 customised landscapes, with a fixed 60 second turn time and unlimited round time.
‘Jet Pack’ Training Mission.
‘Pole-to-Pole’ Mission.

Multiplayer
Hot Seat Game allows HUMAN against HUMAN game (up to 4 teams maximum) limited to a selection of 2 customised landscapes with a fixed 60 second turn time and 5 minute round time.
‘Chance To Buy An Island’ Mission.
Three Wormpot reels are also available. 

Game Concept And Play Summary

Overview
Worms World Party is a turn-based strategy game, where between 2 and 6 teams (either HUMAN or CPU) can battle it out over bizarre randomly generated landscapes. Each team takes it in turn to pick off the opposing Worm teams, using crazy weapons and tools.

Worms die when they lose all of their energy or drown. The winning team is the one that manages to survive the mayhem and have the only Worm(s) left standing.

Turn-Based System
In WWP, players have a set time in which to make a move before the game automatically switches to the next player. During this period, you can select which Worm to use (unless you only have one!) and either let its arsenal loose on the enemy or move the Worm into safety.

Time
In addition to the time limit for each turn (an option that you can change in the full version), each battle has an overall time limit before “Sudden Death” extra time is called. In Sudden Death, all Worms have their energy reduced to one unit, meaning the slightest hit will make that vital kill and edge your team towards victory! There are a number of options you can change for "Sudden Death" in the full release, including having the water level gradually rise, making high territory even more strategic!

Randomly Generated Landscapes
Each time you play the full version of WWP, the game will be different - guaranteed! Worms and mines are randomly placed on billions of possible landscapes, providing you with endless playing opportunities.

Worms And Weapons
Each team of Worms will have a huge arsenal of devastating weapons at their disposal; some of these will be limited in supply so you will have to use strategy to achieve maximum carnage!

Strategy
WWP can be played in many different ways - some players opt for wanton destruction, others play it safe, and there are those that are so underhanded that they have vengeance wreaked upon them at every opportunity!

Those who resort to hiding their Worms away and playing a very defensive game, have turned to the ‘Dark side’ of Worms playing and must be shouted at! Keep on your toes and tails! You will have to adapt your strategy to the weapons available, the landscape you’re playing on and to each new opponent.

On Your Own, Or In A Group
WWP is enjoyable whether you play alone or in a group.  Although the game is best enjoyed when played against others, WWP also features Single Player Missions for the lone player, pitting your skills against crack computer teams. 

Basic In-Game Control Summary
Mouse			View/Scroll landscape
Left Mouse Button	Select / Re-select target for Homing missile (e.g.)
Left Mouse Button              Select weapon from weapon menu.
Right Mouse Button	Bring up / cancel weapon menu.
Cursor Left		Move Worm left
Cursor Right		Move Worm right
Return			Jump / Drop Weapons On Rope / Trigger Weapon On Rope
Return-Twice		Back jump
BACKSPACE		Vertical jump
BACKSPACE-Twice	Back flip.
Cursor Up		Aim Up / Shorten rope when hanging from it
Cursor Down		Aim Down / Lengthen rope when hanging from it
SPACEBAR		Drop weapon, detach from rope (one touch)
SPACEBAR		Set strength of fired weapon (press and hold)
ESC			Quit
+/-			Set Bounce type on projectiles
1-5			Set Fuse time on projectiles
C			Centre on current Worm
TAB			Switch to next Worm on team
R			Action Replay
S			Slow-motion Action Replay (press during Action Replay)
F1-F12			Weapon shortcuts
DELETE               	Cycle through Worm information settings
INSERT                 	Cycle through graphics detail levels

1.2	Installation

System Requirements
If you are experiencing any form of problem whatsoever with WWP please ensure that your computer system complies with the minimum requirements for the program listed below.

Minimum Specification

•	IBM PC Intel Pentium 100Mhz and compatibles.
•	Microsoft Windows95, Windows98, WindowsMe or Windows2000 operating system.
•	Microsoft DirectX7or later.
•	32Mb System RAM.
•	55Mb Hard Drive Space. 300Mb free post-install (virtual memory).
•	Microsoft DirectDraw compatible 2Mb video card. 
•	Microsoft DirectSound compatible 16-bit soundcard.

Recommended Specification

•	IBM PC Intel Pentium 200 or faster.
•	Microsoft Windows95, Windows98, WindowsMe or Windows2000 operating system.
•	Microsoft DirectX7or later.
•	64Mb System RAM.
•	55Mb Hard Drive Space. 300Mb free post-install (virtual memory).
•	Microsoft DirectDraw compatible 4Mb video card.

If this is not the case you will most likely experience severe performance problems during and after the install procedure. Team17 cannot be held responsible for any damage sustained to your system software if installation on a non-compliant OS, software or hardware configuration is performed as a consequence.

Performance Improvement Recommendations
As with the majority of entertainment software titles that run under the suite of Windows operating systems, you should ensure that you have the maximum amount of system resources available. If you experience any form of performance problem please consult the recommendations list outlined below:

•	Play WWP directly after initialising your system.
•	Increase your amount of system RAM.
•	Defragment your hard drive prior / post installation of WWP. 
•	Ensure your hard drive has enough free space available post-install should Windows need it to create virtual memory. We recommend that a minimum of 300Mb of space be freely available for this purpose.
•	Use a video card that has a minimum of 2Mb RAM, or 4Mb or more of memory for playing WWP, especially when playing in higher detail or resolution modes.
•	Set your Windows desktop at a lower resolution and colour depth. The minimum requirement for this is 256 colours at 640x480 resolution.
•	Reduce in game detail to a lower setting.
•	Reduce sound quality to a lower setting.
•	Reduce the level of full scene anti-aliasing (FSAA) if your video card supports this option.
•	Ensure that your monitor display and / or refresh rate is set correctly within Windows.
•	Do not install and run the game on a compressed hard drive and / or partition.
•	Do not run the game while other applications are running. Problems may occur especially with software that puts high demand on system resources or has scheduling options such as disk scanners, disk optimiser programs or virus checkers. It is also advisable to disable the active desktop, if this option is enabled on your system, or alternatively any screen savers prior to commencing play.
•	Do not run the game with background tools resident that either generates a toolbar on your Windows desktop or alternatively has an icon within your Windows system tray. For example if your system has the Microsoft Office toolbar enabled please close this down prior to commencing play.
•	Do not minimise or switch tasks during play and quit out of the game should you require access to the full resources available on your system. WWP is not designed to run at the same time as other major Windows titles and applications. Continually minimising and task switching between the game and other applications may lead to system problems due to the amount of resources required.

Laptop Systems
Because of the limitations of laptop system hardware configurations we cannot therefore guarantee full compatibility with all types that are currently available.

Post Install System Hardware Modification
When any alteration is made to your system hardware specifications, we recommend a reinstall of both WWP and DirectX. This will ensure that no subsequent errors occur due to possible incurred hardware conflicts. 

Power Saving Modes
Some systems may incorporate power saving functions that could inadvertently interfere with the running of WWP. It is therefore recommended to disable such functions prior to playing the game. 

1.3	Full Version PC CD-ROM Features

One of the Worlds most fun, wackiest, addictive and enjoyable games hits the PC in its most multi-player / online focused form to date! Worms World Party is the perfect online gaming experience, on a global scale, with its mixture of globally appealing humour, outrageous entertainment, addictive game-play and a myriad of game modes and options.
 
The full edition contains a massively focused section for multiplayer games, including co-operative and confrontational multiplayer missions, new fantastic multiplayer game modes and much, much more.
 
The very nature of WWP means that the game - and all its multiplayer delights can also be enjoyed by a group around a single PC, although nothing beats the delight of despatching a Homing Missile 14,000 miles across the planet to sink your foes!
 
Multiplayer Simultaneous Play, From ANYWHERE In The World!
The full version of the game has hardly any discernible 'lag' and promotes a social feel with players chatting in channels. Playing online has never been so much fun, play against other Wormers from anywhere on the planet. Special areas divide game types up such as Beginner, Anything Goes etc... Participate in group battles with teams allied or not. Chat with other Wormers before, during and after games.

Huge Online Community
A huge community already exists with websites covering everything from Clans to Tactics, Jokes, Stories, Cartoons and Tips. Just about everything you can imagine for Wormers.

Award Winning Online And Strategy Game-play
This is the funniest and most addictive game you'll ever play. It's hilarious fun that you can enjoy on your own or with all your friends. Now that online play is here you'll always have a friend to play against.

Other Features
The Wormpot feature is a fast and attractive way of gaining many different ways to play Worms from just a select few scenarios (for example Fortress mode where the Worms fight from their own fort at either ends of the landscape). By adding the different modes of play together to create over 400 different combinations.

Wormpot also has three different reels with multiple selections - an icon on these reels represents each game mode. Add all of these together and you see what attributes your game will have. Players can also select manually which modes to include in their game. All Wormpot modes and multiplayer missions can be played hotseat style or online. Brush up at home then show off your skills to anyone from around the World.

Multiplayer Game Modes, Missions And Sections
New multiplayer game modes allow players to constantly change the way Worms is played. Specialist Worms mode is one such example: - Here each Worm on a team can only use so many weapons, one Worm can only use projectile-type weapons, whilst another can only use darkside weapons. Games will change dramatically as certain Worms are knocked out.
 
20 Multiplayer Missions, All Of Which Allow Online Play
Taking missions further, players can now team up with a buddy to tackle co-operative missions where working together is the only way to win. Alternatively players can check out the competitive missions and fight in specially prepared scenarios, which are unlike any match you've ever played before.

Hugely Expanded Training Modes
Hone those Worming skills! Training now covers much more from basic to advanced and teaches Newbie Wormers tactics which will prove invaluable online. Target training now includes civilian targets, which hinder your attempts to become the best. Check those targets!

Worms Weapon Library.
Earn tips from the top! The Wormopaedia gives instructions on every weapon and utility along with unique tips straight from Top Gun Wormers.
 
User-definable Gravestones, Flags, Team Configurations And Much More
Personalise your team with your choice of flags, gravestones even change they way your Worms sound. Just about every aspect of your team can be altered.

2.0	DirectX Issues 

2.1	DirectX Introduction
DirectX from Microsoft is basically a program interface for creating and managing graphic images and multimedia effects in games such as WWP and is a required resource for the game to run correctly. 

DirectDraw and DirectSound (components of DirectX) are utilised by WWP to handle 2D display and sound devices respectively. If you encounter any video or sound related problems with the game then please confirm initially that you are using the very latest available drivers to ensure complete compatibility. Please refer to the DX Diagnostics section later in this document for information on how to achieve this. 

2.2	DirectX Installation
DirectX is an extension to your existing operating system and is produced by Microsoft Corporation and is not a product of Team17 Software Ltd. If you do encounter any problems whatsoever after a DirectX installation please refer to the Microsoft Corporation web site at www.microsoft.com/directx for details.

2.3	DX Diagnostics
The DirectX Diagnostic Utility (DXDiag) that is comprised within DirectX will enable you to establish individual hardware components within your Windows system in order to verify their compatibility. If any components are non-compliant please contact your hardware manufacturer primarily for possible software driver updates. In all situations we recommend that you update any system drivers for your devices directly from the guidelines that are indicated by your hardware manufacturer. It is also possible to perform basic DirectX driver tests on the main hardware components within your computer. From the Windows start bar:
 
•	Select 'Start'. 
•	Select 'Run…'. 
•	Select 'Open' and in the text box type ‘dxdiag’.
•	Select 'OK'.   
•	When DXDiag has evaluated your system you will see a text box detailing your system information.
•	Locate the gadget ‘Save All Information’ and click on it to save the data as a text file (you will be prompted for a name to assign to this file and a destination folder).
•	View the file using the Notepad program located within your Windows START \ PROGRAMS \ ACCESSORIES submenu.
•	In the DXDiag text file the Display Devices section indicates the version and date of your videocard drivers. If these indicate FINAL RETAIL or CERTIFIED respectively it is DirectX compliant. Please note that if your system has two independent display devices you may have to determine this in the Display2 section to match your WWP display device selection.
•	In the DXDiag text file the Sound Devices section indicates the version and date of your soundcard drivers. If these indicate FINAL RETAIL or CERTIFIED respectively it is DirectX compliant.
•	In the DXDiag text file the Input Devices section indicates the version and date of your game controller drivers. If these indicate FINAL RETAIL or CERTIFIED respectively it is DirectX compliant.
•	If your components are compliant and you are still experiencing problems it is most probable that the error is not DirectX related. Please contact Team17 technical support for further advice in this case.

2.4	DirectDraw
The DirectDraw component of DirectX determines how 2D graphics are displayed in WWP.  If you are experiencing video problems with your video card there is a possibility that the chipset or drivers are not fully compliant with DirectDraw. For further details please visit the Microsoft web site for troubleshooting advice or alternatively contact your hardware vendor. 

Video Hardware Acceleration
When running the game the graphics seem to run at a very slow rate a possible conflict may have occurred between the video driver and Windows hardware acceleration. 

•	Select 'My Computer' with right mouse button. 
•	Select 'Properties'. 
•	Select 'Performance'. 
•	Select 'Graphics'. 
•	Select 'Hardware acceleration' and reduce level stepping accordingly.
•	Restart the computer.

Alternatively in some cases the hardware acceleration on your system may be set to 'none' and could have actually disabled DirectX. In this case the acceleration level stepping should be increased accordingly.

Multi-Monitor Support
WWP does not support either Windows multi-monitor or custom display modes such as Matrox DualHead and NVIDIA TwinView. If you experience any problem with the game, please disable such functions if present on your system prior to play, as indicated within your manufacturer guidelines.
 
NVIDIA Based Chipsets
It is recommended that you should download the very latest Detonator drivers for optimal performance. This should also address any issues if your video card is exhibiting any form of graphical corruption. Detonator 3 release drivers (version 6.18) or above are highly recommended. The drivers may be located on their official site at www.nvidia.com

Matrox Based Chipsets
It is recommended that if your video card is exhibiting any form of graphical corruption to please ensure that the bus mastering option is disabled from within the Matrox Display Properties performance section. There is a performance problem with some revisions of Matrox drivers and this will be seen as a dramatic slowdown during play. In order to fix this problem select a Matrox driver that is supplied with Windows, or alternatively you will require a driver update. The drivers may be located on their official site at www.matrox.com

Voodoo Based Chipsets
We recommend that you use the very latest reference drivers if you encounter any problems on a system with a Voodoo, Voodoo Rush, Voodoo Banshee, Voodoo3 or Voodoo5 card installed. Alternatively contact your hardware manufacturer for specific driver updates. The reference drivers may be located on the 3dfx official site at www.3dfx.com

2.5	DirectSound
The DirectSound component of DirectX determines how sound is played within WWP. If you are experiencing audio problems with your soundcard there is a possibility that the software drivers are not fully compliant with DirectSound. It is highly likely that you will require a driver update. For further details on this please contact your hardware vendor / manufacturer.

External Sound Control Systems
Some systems incorporate sound control programs that have to be configured separately from the standard Windows sound mixer. If you experience any problems customising sound within WWP please consult the documentation that was supplied with your sound device.  

2.6	DirectInput
The DirectInput component of DirectX determines how device input is handled within WWP. 

Keyboard Limitations
Some keyboards are limited in that they may not recognise certain combinations of three or more simultaneously pressed keys. If this is evident during play this problem is not software based but is directly attributed to the hardware limitations of the keyboard. Usage may also prove problematic on systems with compacted keyboards that incorporate keys that are assigned with multiple functions.